Is Personal Technology a Drug?

 Is Personal Technology a Drug?

As lots of you already know, I even have discussed the unfavorable outcomes of technology on several occasions. Specifically, I am speaking approximately such things as cell telephones, video games, pills, and personal computer systems, the one’s gadgets we include inside the daily affairs of our lives. I even have argued there may be no documented evidence it improves productiveness (as a minimum now not with the U.S. Department of Labor) and that it impacts our socialization competencies, especially in the area of interpersonal members of the family. Such an era may also allow us to express our creativity faster, quickly get admission to facts, talk with all of us on this planet, and percentage such things as notes and photographs; however, there is nothing to verify it complements our capacity to assume.

Suppose something diminishes using the mind. For example, many humans can no longer perform simple math without the assistance of an automatic calculator; We can’t talk except via constant text messaging; We now not believe we can compose letters or essays without a word processor, and so on. It needs to come as no small wonder to observe a mean office come to a whole standstill whilst the electricity is cut off. Studies have also proven that large use of such devices sincerely lowers IQ. As Hicks points out in his e-book, “The Digital Pandemic,” generation has the ability to modify our minds; that it can count on the same robot mannerisms because of the generation, we use. This means we’re subliminally adjusting our lifestyles to evolve to technology.

We tend to assume drugs as chemical substances or materials that might be either used for medicinal drug or as a stimulant or depressant affecting the significant nervous gadget, thereby causing modifications in behavior. Under this paradigm, capsules are absorbed into the bloodstream orally, injected, or smoked. In comparison, the personal era is absorbed through our senses, especially sight, sound, and touch, which, in turn, stimulates and arouses the brain and presents a convenient venue for escapism. If used moderately, there may be a little hassle, but whilst used on an extended basis, it results in addiction and may alter moods, perceptions, and questioning patterns which ends up in both superb and terrible side effects. One obvious fine aspect effect would be a sense of feat in prevailing a game or efficiently finishing a challenge. The bad impact although comes from extended use whereby humans emerge as depending on their era to perform a spread of mental functions, inclusive of math and writing. Further, we emerge as impatient for effects; as we grow acquainted with immediately facts, instantaneous coins, instant photos, instantaneous meals, the instant the whole thing, and as a result, we end up less tolerant of any form of delay which will increase stress stages and ends in anger.

I contend our prolonged use of generation ends in a boom in violent conduct. This is a difficult proposition to prove as it is tough to locate reliable records tying generation to violent behavior. Also, such things as avenue rage, sports activities rage, paintings rage, bullying, anger control, animal cruelty are a particularly new phenomenon and were not very generic, only a few quick many years in the past. Consequently, locating dependable statistics over an extended time period is very confined. The closest factor I could find changed into information from the Bureau of Justice Statistics (its “Arrest Data Analysis Tool”), which revealed a boom in the assault, sexual abuse, and dangerous communications over the last ten years (the length when using private era soared). However, there’s no direct connection to technology being the purpose. Because there’s no hard information, my premise will continue to be a concept until enough facts may be assembled, tying the two collectively.

In terms of addiction, the well-known generation shows the equal type of powers as chemical dependency or, no less than, gambling, which does not require capsules inside the traditional sense. Actually, the parallel between the era and gambling addiction is pretty notable and can be simply as devastating. One interesting report that attests to the energy of technology dependency is “The World Unplugged,” an international media look at led with the aid of the International Center for Media and the Public Agenda (ICMPA), University of Maryland. As part of their conclusions, the record remarks on how students inside the study handled the lack of media (which means digital gadgets):

“Going without media at some point of ‘The World Unplugged’ look at made students more cognizant of the presence of media – both media’s benefits and their limitations. And possibly what students have become most cognizant of was their absolute incapacity to direct their lives without media.


The depths of the ‘addiction’ that students stated prompted some to confess that they had learned that they needed to decrease their media habits. Most students doubted they would have a great deal of success. However, they acknowledged that their reliance on media changed into to a few degrees self-imposed AND inhibited their capacity to manipulate their lives as fully as they were hoping – to make proactive as opposed to reactive selections about work and play.”

Like whatever, if used carefully, technology holds no unwell results. However, we’ve turned it into a 24/7 extension of our lives and might no longer believe dwelling without these gadgets. Because it gives on-the-spot gratification, it has to turn out to be a brand new form of pacifier that we scream for whilst it is taken far away from us. The “pushers” of this new drug, of direction, are the leisure and electronic industries who maintain refining their technology and content material, making it even greater enticing with each new release. They sincerely recognize the addictiveness of this drug and the way to use it for their advantage, as do politicians.


Let me leave you with one final concept; Life doesn’t emulate art. It emulates generation. Think about it, are we becoming an extra robot in our thinking? Are our creativeness and creativity confined with the aid of our era? Can we stay 24 hours without such merchandise? The subjects in “The World Unplugged” have a look at had problem dwelling without them and exhibited actual signs and symptoms of withdrawal, and in case you are honest with yourself, you are hooked too. So, is it technically an extension of us, or have we become an extension of our own era? Either answer is unsettling.

Dennis Bailey

Professional beer geek. Alcohol ninja. Social media scholar. Award-winning twitter fanatic. Writer. Basketball fan, mother of 2, audiophile, Saul Bass fan and communicator, collector, connector, creator. Producing at the sweet spot between simplicity and purpose to create strong, lasting and remarkable design. I'm a designer and this is my work.